Story Animation
My proudest moment as an animator was finishing something that i'd first seen in my head, now created before my eyes. With this story animation, the obstacles seemed endless and the end, to me, was never in sight. what drove was my determination to see if before me. what I did not expect was that the process of hard work and stress was almost as satisfying as the ending product. tying between technical skills i'd learned and my own artistic instinct, despite the frustration and fast approaching deadline, I was able to finish. i guess the biggest thing i learned from this project was that passion is the strongest drive, and because i wanted to finish so badly, i did. a strong vision definitely helped with drawing and creating all parts of the animation, learning mostly came from past errors. what i would've changed of this process was its urgency. some shots and layers, to me, appear messy and rushed. this project overall has gotten rid of some self doubt and given me a sense of ability, like saying, if you to do it, do it. Concluding, this is probably my best project. No, it is. no topping this.
Multi- plane
For my multi-plane project, the whole concept seemed smart. ahhh. they figured this out. an overall clever trick that made me somewhat sinister while creating it. The way we learned to make layers different lengths and set as different speeds to appear realistically moving, it was just super cool. i think the is a great thing to know as an animator. to the audiences' eyes, it seems effortless, and progressive, to an animator, time consuming but necessary. assembly in AFTER EFFECTS was simple, the creation in photoshop was scenic and meticulous. I wasn't challenging, but it conveys a certain complexity that makes me very proud. what i struggled with was the scenery and having it look the way i want, but also have it work with the scenery around it. those trees were exhausting. if i could change anything, I would try and incorporate a character with in the plane, like an animal or something, just to make moe interesting. In the end, my favorite project regarding concept and overall look.
Worm
Walk Cycle Animation

a cool and important project, most things walk.
Pen Final
